Patch notes V0.2.1
6th August 21
V0.2.1
I've been a bit unactive lately, but I am back with some bug fixings and to announce that skins will be coming out in the future (I will be on a study trip to Boston for a month, so it might take a while, but I will release it).
Additions
- Daily rewards! Play one game a day to earn extra balls
Changes
- Increased max zoom distance
- Increased temeo's cooldown and time for invisibility
- Temeo's shrooms despawn after 30 seconds
- Changed the ball texture to make it easier to add skins in the future
- Now the map has shadows! Turns out, I forgot to change a setting in the materials, so now shadows are a thing. Though I am not entirely sure I like the result tbh, so will probably work on that in the future. Update: nevermind, it really looks awful so I put it back to how it was. However, I might work on the lightmaps in the future, but first I will need some research
Bug fixes
- You can change teams again
Files
Get League of golf
League of golf
Ever wondered what a hero-shooter golf themed game would be like? Here you have it. No need to thank me
Status | On hold |
Author | KilThrall |
Genre | Action, Racing |
Tags | 3D, Multiplayer, Physics, Team-Based, Unity |
Languages | English |
More posts
- Possibly the last patch notes for a looong time V0.2.6Oct 16, 2022
- Hiatus announcementJun 28, 2022
- Devlog #1 New map design philosophyMay 27, 2022
- New character and patch notes 0.2.5!May 19, 2022
- Patch notes 0.2.4.1May 17, 2022
- Patch notes 0.2.4May 15, 2022
- Patch notes 0.2.3Apr 11, 2022
- Comeback, future and patch notes 0.2.2 (no april fools today)Apr 01, 2022
- Patch notes V0.2 (and 0.2.0.1)Jul 25, 2021
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